The Manchester Research Software Community are excited to announce their next meeting on Tuesday 22nd October 2024. They will be continuing with the collaborative format of the meeting and are excited to invite lightning talks from the community!
A lightning talk is a quick, five-minute presentation with up to three slides. You can present a topic of your interest to the wider community - anything ranging from your work, an idea, a problem, or a helpful tool or technique you’d like to share. Anything related to software and research is welcome! You could also discuss themes such as software citation, software policy, software as a first-class research object, Open Science, FAIR Software, and training. Other potential topics include spatial mapping, 3D modelling, or corpus linguistics and NLP.
The meeting will be held in a hybrid format. The details are as follows:
- Date: 22nd October 2024, Wednesday
- Time: 10:30 AM to 12:30 PM BST
- Venue: Uni Place_1.219 / Online
- AccessAble Guide: www.accessable.co.uk/the-university-of-manchester/access-guides/1-219
There are two registration options available - please note you only have to complete ONE form:
- Registration only, closes 20th October: bit.ly/MRSCOct24Reg
- Registration and talk submission: bit.ly/MRSCOct24TalkForm
In case of any queries or suggestions, please feel free to contact Aman Goel.
Confirmed Talks
The Palaeoware Packages: Simulating evolution with C++ and Qt
Dr Russell Garwood, School of Natural Sciences
In this talk I will highlight some software packages that have been coded by myself and collaborators, focussing on two that simulate evolution using an individual-based, eco-evolutionary approach. Both are written in C++ using the Qt toolkit, and utilise e.g. readthedocs for versioned documentation. I hope that by highlighting these packages, I can find others at UoM who are using similar approaches to developing research software.
Collaborative Lesson Development Training with The Carpentries
Dr Aleksandra Nenadic, eScience Lab Group
Collaborative Lesson Development Training teaches skills for effective lesson design and efficient lesson development, with an emphasis on the creation of content that is as accessible as possible to its target audience. The goal is to equip our trainees with the knowledge and skills they need to create high-quality lessons on the topics they want to teach to others. The training has been designed to complement the expertise Carpentries community members obtain through our established and successful programme of Instructor Training.
The Programmer's Brain - Book summary
Dr Sarah Jaffa, Research IT
I'll summarise the key points and give my review of The Programmers Brain by Felienne Hermans.
"The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed."